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asp.net core supersocket介绍以及源码分析

2022-10-17    大好fish
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物联网设备常用的通信协议有TCP,MQTT.今天我们介绍的是TCP连接,TCP连接程序的组件有Supersocket,do.NETty.Supersocket相信搞过.net的朋友应该都知道,dotnetty是有微软Azure从JAVA平台下移植过来的一个高性能、异步事件驱动的 NIO 框架,Kafka和RocketMQ等消息中间件、ElasticSearch开源搜索引擎、大数据处理Hadoop的RPC框架Avro、分布式通信框架Dubbo,都使用了Netty,Netty的资料很多,有兴趣的可以搜一下,dotnetty和Netty语法基本一致,所以资料可以互相参考,今天我们介绍的是.net下supersocket的使用以及源码分析

SuperSocket 可以和 ASP.NET Core 网站一起同时运行。你需要做的是将 SuperSocket 注册到 ASP.NET Core 网站的host builder中去, 同时将服务器的选项放到配置文件中或者通过代码定义。

  //don't forget the usings
    using SuperSocket;
    using SuperSocket.ProtoBase;

    public static IHostBuilder CreateHostBuilder(string[] args) =>
        Host.CreateDefaultBuilder(args)
            .ConfigureWebHostDefaults(webBuilder =>
            {
                webBuilder.UseStartup<Startup>();
            })
            .AsSuperSocketHostBuilder<TextPackageInfo, LinePipelineFilter>()
            .UsePackageHandler(async (s, p) =>
            {
                // echo message back to client
                await s.SendAsync(Encoding.UTF8.GetBytes(p.Text + "rn"));
            });

同时将服务器的配置选项放到配置文件 "Appsettings.json" 中去:

    {
        "Logging": {
            "LogLevel": {
            "Default": "Information",
            "Microsoft": "Warning",
            "Microsoft.Hosting.Lifetime": "Information"
            }
        },
        "serverOptions": {
            "name": "TestServer",
            "listeners": [
                {
                    "ip": "Any",
                    "port": 4040
                }
            ]
        },
        "AllowedHosts": "*"
    }

上面代码就可以实现supersocket和asp.net core (.net core3,.net5,.net6)的集成,可以支持最新的.NET6,当然DotNetty也支持.Net 6

今天我们分析源码的版本是supersocket V2.0的版本,跟之前.net freamwork下有很大的区别

SuperSocket 请求处理模型示意图

 

SuperSocket 请求处理模型示意图

 

源码主线流程分析

 

主流程图

1分析的入口就从SuperSocketService这个类开始,他集成自IHostedService, IServer,因此这个类的StartAsync就是执行的入口

 async Task<bool> IServer.StartAsync()
        {
            await StartAsync(CancellationToken.None);
            return true;
        }

 

2.通过channelCreatorFactory创建监听器,监听代码如下

 

  public bool Start()
        {
            var options = Options;

            try
            {
                if (options.Security != SslProtocols.None && options.CertificateOptions != null)
                {
                    options.CertificateOptions.EnsureCertificate();
                }

                var listenEndpoint = options.GetListenEndPoint();
                var listenSocket = _listenSocket = new Socket(listenEndpoint.AddressFamily, SocketType.Stream, ProtocolType.Tcp);
                
                listenSocket.SetSocketOption(SocketOptionLevel.Socket, SocketOptionName.KeepAlive, true);
                listenSocket.LingerState = new LingerOption(false, 0);

                if (options.NoDelay)
                    listenSocket.NoDelay = true;
                
                listenSocket.Bind(listenEndpoint);
                listenSocket.Listen(options.BackLog);

                IsRunning = true;

                _cancellationTokenSource = new CancellationTokenSource();

                KeepAccept(listenSocket).DoNotAwait();
                return true;
            }
            catch (Exception e)
            {
                _logger.LogError(e, $"The listener[{this.ToString()}] failed to start.");
                return false;
            }
        }

3.开启异步接收accept线程

 

        private async Task KeepAccept(Socket listenSocket)
        {
            while (!_cancellationTokenSource.IsCancellationRequested)
            {
                try
                {
                    var client = await listenSocket.AcceptAsync().ConfigureAwait(false);
                    OnNewClientAccept(client);
                }
                catch (Exception e)
                {
                    if (e is ObjectDisposedException || e is NullReferenceException)
                        break;
                    
                    if (e is SocketException se)
                    {
                        var errorCode = se.ErrorCode;

                        //The listen socket was closed
                        if (errorCode == 125 || errorCode == 89 || errorCode == 995 || errorCode == 10004 || errorCode == 10038)
                        {
                            break;
                        }
                    }
                    
                    _logger.LogError(e, $"Listener[{this.ToString()}] failed to do AcceptAsync");
                    continue;
                }
            }

            _stopTaskCompletionSource.TrySetResult(true);
        }

4 当有连接进来后,执行执行注册的事件

listener.NewClientAccepted += OnNewClientAccept;

 

5.accepted后就创建新的Channel,session

 

     private void AcceptNewChannel(IChannel channel)
        {
            var session = _sessionFactory.Create() as AppSession;
            HandleSession(session, channel).DoNotAwait();
        }

6 channel.Start(),

  public override void Start()
        {
            _readsTask = ProcessReads();
            _sendsTask = ProcessSends();
            WaitHandleClosing();
        }

 

7.将从内核里读的socket数据异步写到 Pipe中

           protected virtual async Task ProcessReads()
        {
            var pipe = In;

            Task writing = FillPipeAsync(pipe.Writer);
            Task reading = ReadPipeAsync(pipe.Reader);

            await Task.WhenAll(reading, writing);
        }

8当Pipe有数据写入后,通知Pipe读线程去解析数据,这里通知用的方法是
ManualResetValueTaskSourceCore,写线程写入数据后执行 _taskSourceCore.SetResult(target);

就会触发读线程去读,读的时候会根据你设置的协议模版去解析,这个过程会去处理粘包和拆包的过程,

因为Pipe是可以定向的从流中取部分数据的

内置的协议模板如下;

TerminatorReceiveFilter (SuperSocket.SocketBase.Protocol.TerminatorReceiveFilter, SuperSocket.SocketBase)

CountSpliterReceiveFilter (SuperSocket.Facility.Protocol.CountSpliterReceiveFilter, SuperSocket.Facility)

FixedSizeReceiveFilter (SuperSocket.Facility.Protocol.FixedSizeReceiveFilter, SuperSocket.Facility)

BeginEndMarkReceiveFilter (SuperSocket.Facility.Protocol.BeginEndMarkReceiveFilter, SuperSocket.Facility)

FixedHeaderReceiveFilter (SuperSocket.Facility.Protocol.FixedHeaderReceiveFilter, SuperSocket.Facility)

 

9 读取到的数据解析成packageInfo 后继续往下执行

      await foreach (var p in packageChannel.RunAsync())
                {
                    if(_packageHandlingContextAccessor!=null)
                    {
                        _packageHandlingContextAccessor.PackageHandlingContext = new PackageHandlingContext<IAppSession, TReceivePackageInfo>(session, p);
                    }
                    await packageHandlingScheduler.HandlePackage(session, p);
                }

10再执行到我们定义的command即可

        ValueTask IPackageHandler<TNetPackageInfo>.Handle(IAppSession session, TNetPackageInfo package)
        {
            return HandlePackage(session, PackageMapper.Map(package));
        }

11 执行我们预制的command代码

 

    [Command("add")]
    public class ADD : IAsyncCommand<StringPackageInfo>
    {
        public async ValueTask ExecuteAsync(IAppSession session, StringPackageInfo package)
        {
            var result = package.Parameters
                .Select(p => int.Parse(p))
                .Sum();

            await session.SendAsync(Encoding.UTF8.GetBytes(result.ToString() + "rn"));
        }
    }
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